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The visual quality on this is really high for a gamejam project, i think a full release on this would be plausible with some minor performance and QOL fixes and some expansion on the mechanics.

For a game that was made in 47 hours, this is great! There are a few bugs here and there, but thats to be expected in GJ's imo. Also, just made a itch.io account to comment this lmao

(+1)

Thanks :) Debating whether or not to push this to a finished state for the sake of listing on steam, and this comment made me consider maybe!